FASCINATION SOBRE CORE KEEPER GAMEPLAY

Fascination Sobre Core Keeper Gameplay

Fascination Sobre Core Keeper Gameplay

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I recently saw it climb up the Steam charts, with the latest figure topping 500K copies sold. That caught my eye. But more than raw popularity, I was intrigued by the idea of a game with a bit of Terraria

alone, one of its biggest selling points is co-op. There can be up to eight players in the on-line multiplayer mix, which I’d probably save for a later date. I don’t necessarily think it’s time to go all-in on Core Keeper

feels like a dungeon crawler that you’re creating. You gather materials by mining square tiles, and for most of the game, you’re surrounded by walls that conceal explorable areas.

’s multiplayer (up to eight people), similarly facilitates a lot of collaboration and strategizing. But the game is far from derivative. It weaves tried-and-true survival sim elements into a tight play loop where the game is the grind in a way that feels meditative without being too repetitive.

Early on, I adored this simplicity, even as a solo player. It was ideal for a two-screen PC setup with YouTube or Netflix playing on the side. Toward the end — and admittedly, in Early Access, there isn’t really an “end” — I started to feel tapped out.

Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets in the mining sandbox adventure Core Keeper. Trapped deep underground, will your survival skills be up to the task?

You might also want to let the naturally occurring environment give you a little help along the way. Some resources — such as glow tulips or even little clouds of fireflies — can be just as useful when they’re left alone to help light your path.

The workbenches chain from one to the next, as players progress through biomes and their ores. There is no requirement to beat bosses, initially. The Core:

It’s pitch dark, so you’ll need to plop down some torches, keep an eye out for glimmering deposits to crack open, and consult your slowly materializing map from time to Core Keeper Gameplay time.

Salvage and Repair Station: Allows you to repair and reinforce your equipment in exchange for Scrap Parts. It can also be used to break down existing tools, weapons, and armor to get Scrap Parts. It's best to craft a few cheap tools and destroy them so you can repair your good tools.

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You’ll start by creating a character with one of several class specialties, though things will even out the more you play, so the choice doesn’t carry as much weight as it initially seems to.

I’m not convinced Core Keeper can match the quality and scope of its best-in-class inspirations, but it’s already worth a look in Early Access, and if the rest of the pieces fall into place leading up to the full launch, it’ll be fondly remembered. [Early Access Review]

Not only that, but if you really start branching out, it might be a good idea to make smaller bases outside of your main base with beds of their own. That way you can quickly recharge when you’re far from home, and give yourself another respawn point should you run into trouble.

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